The power to interact with subjects in unconventional ways. Sub-power of Interaction Manipulation.
Also Called
- Contact
- Grasping
- Interplay
Capabilities
The user can interact with subjects in unconventional ways, especially in ways and/or with subjects that normal beings can't, from hazardous materials, to pure energy, to concepts, etc. This often manifests in being able to physically touch them or play around with them like a ball or a common object with no hazards preventing them from safely interacting, such as either the subject being dangerous to them or otherwise. Additionally, this can also allow the user to not only perceive their subject in unconventional ways, but also move, manipulate or otherwise affect subjects in a variety of ways, whether through physical contact or potentially even without it, being able to interact and induce effects from a distance.
Applications
Variations
- 2D Interaction
- 4th Wall Interaction: User can break and interact with the 4th wall.
- Accelerated Interaction: User can interact with things at an accelerated rate.
- Afterlife Interaction: User can interact with beings in the afterlife.
- Air Interaction: User can gather, reshape or walk on air through physical interaction.
- Alien Interaction: User can interact with alien objects.
- Altered Interaction: User can interact with their surroundings at an altered rate.
- Art Interaction: User can interact and talk with art.
- Astronomical Interaction: User can interact with astronomical objects.
- Attractive Interaction: User can interact using enhanced pulling abilities.
- Aura Interaction: User can interact and reshape aura upon physical contact.
- Blunt Interaction: User can interact with things without piercing and cutting them.
- Bound Interaction: User can interact with the 3D world from surfaces.
- Celestial Interaction: User can interact with, reshape celestial energy, or communicate with celestial beings upon contact.
- Chemical Interaction: Can interact with chemicals without causing reactions.
- Computer Interaction: User can interact with computers
- Conceptual Interaction: User can interact, edit, or change concepts upon physical concepts.
- Contained Object Interaction: User can interact with things while in containment.
- Cosmic Interaction: User can interact with cosmic objects.
- Death Interaction: User can talk with, or touch the dead as if they were physical
- Digital Interaction: User can interact with digital objects.
- Dimensional Interaction: User can interact and change dimension upon physical contact.
- Disproportionate Interaction: User can interact with things in disproportionate ways.
- Dream Interaction: User can talk or edit their or other's dream upon physical interaction
- Energy Contact: User can interact with energy.
- Fiction Interaction: User can interact with fictional characters.
- Fate Interaction: User can change and interact with fate through physical interaction.
- Fine Interaction: User can interact with particles, atoms, bacteria and viruses.
- Fixed Interaction: User can interact with anything as if it were fixed.
- Flat Interaction: Interact with non: flat surfaces and objects as if they were flat.
- Fluid Interaction: User can interact with fluids.
- Force Interaction: User can physically interact with forces.
- Future Interaction: User can interact with the future.
- Game Interaction: User can interact with games.
- Ghostly Interaction: User can break and interact with things despite being nonexistent.
- Hologram Interaction: User can interact with holograms
- Hyper Interaction: User can interact with objects at a hyper rate.
- Illusion Interaction: User can interact with illusions.
- Imagination Interaction: User can physically interact with their imagination.
- Intangibility Cancellation: User can induce intractability into noncorporeal objects.
- Indirect Interaction: User can interact with anything and anyone indirectly.
- Kinetic Interaction: User can interact with kinetic energy.
- Light Interaction: User can interact with light.
- Limbless Interaction: User can interact with things without limbs or hands.
- Magic Interaction: User can physically interact with magic, magic sources, or mana through.
- Magma Interaction: User can interact with magma.
- Math Interaction: User can edit and shape math through physical interaction.
- Memory Interaction: User can talk, shape, or edit their memories through physical interaction.
- Multi-Dimensional Interaction: User can interact with multi: dimensional object or entities.
- Multi Interaction: User can break and interact with multiple targets.
- Meta Interaction: User edit, reshape, or contact the meta through physical interaction.
- Multiversal Interaction: User can edit, reshape, or contact the multiverse through physical interactions.
- Narrator Interaction: The user can interact with a narrator.
- Non-Physical Interaction: User can interact with non: physical objects/beings.
- Particle Interaction: User can interact with particles.
- Past Interaction: User can interact with the past.
- Picture Interaction: The power to communicate or edit pictures upon physical interaction.
- Probability Interaction: The power to interact with probability.
- Pyro Interaction: User can touch or grab fire.
- Quantum Interaction: User can interact with quantum energy.
- Rain Interaction: User can walk or reshape rain through physical interaction.
- Reflection Interaction: User can interact with reflection or effect people through their reflection upon physical contact.
- Reality Interaction: User can interact with reality by interacting with its fundamental aspects.
- Repulsive Interaction: User can interact using enhanced pulling abilities.
- Remote Interaction: User can break and interact with anything from far away.
- Selective Interaction: User can select what interacts with them.
- Shadow Interaction: User can interact with shadow or effect people through their shadow upon physical contact.
- Simultaneous Interaction: User can interact with multiple things at the same time.
- Sonic Interaction: User can contact or reshape sound upon physical contact.
- Soul Interaction: User can interact with souls.
- Space-Time Interaction: User can contact or reshape space: time on physical contact.
- Spatial Interaction: User can contact, grab, or reshape space upon interaction.
- Spiritual Interaction: User can make physical interplay with spiritual items and objects.
- Tangibility Interplay: User can interact with tangible objects while nontangible.
- Temporal Interaction: User can interact with both the future and the past.
- Telepathy Interaction: User can interact with their mind
- Tilted Interaction: Interact with tilted surfaces and objects.
- Toxic Interaction: User can interact with toxic objects.
- Unfastened Interaction: User can interact with any loose things without it falling apart.
- Video Interaction: User can interact with videos.
- Volatile Interaction: User can interact with explosives.
- Warp Travel Interaction: User can interact with warp travels.
- Word Interaction: User can interact with words.
- Wave Interaction: User can break and interact with waves.
Associations
Limitations
- Weak against Interaction Negation users.
- The user needs to physically come in contact or be there.
- The power is lesser than manipulation.
Known Users
- Variation Users

