The power to become the embodiment of motion. Variation of Concept Embodiment and Motion Manipulation.
Also Called
- Acceleration/Agility/Dexterity/Momentum/Motion/Movement/Pace/Quickness/Velocity Embodiment/Incarnate/Personification
- Motion/Speed Incarnate/Personification
- The Motion/Movement/Speed
- The Living Speed
- The Walking Speed
Capabilities
User becomes the physical manifestation or personification of motion, representing forces and concepts of displacement, distance, velocity, acceleration, speed, frame of reference to an observer in the instance of a change of location, kinetic energy and inertia.
Applications
- All Transportation Powers
- Absolute Constant Velocity
- Absolute Speed
- Bio-Kinetic Dynamo
- Instant Effect
- Locomotion Arts
- Molecular Speed Manipulation
- Motion Manipulation
- Process Speed Manipulation
- Transportation Powers
- Velocity Manipulation
- Vehicular Arts
Associations
Limitations
- May be vulnerable to users of Time Embodiment.
Known Users
- Cassiel (Abrahamic Religions)
- The Deep Change (DC Comics)
- Speed Force (DC Comics)
- Strength Force (DC Comics); while it manifests it's power in a different way then the Speed Force, the Strength Force is stated to still be a cosmic force of motion.
- Barry Allen/The Flash (DC Comics)
- Wally West/The Flash (DC Comics)
- Darla Dudley (Detective Comics) via the Speed of Mercury
- Eobard Thawne/Reverse-Flash (DC Comics)
- Pole Position (Valkyrie Crusade)
- Hermes/Mercury (Greco-Roman Mythology)
- Source Dragon of Motion (Ninjago: Dragons Rising)
Known Objects
- Accel Memory (Kamen Rider W)

