The power to manipulate signs. Variation of Object Manipulation.
Also Called
- Sign Control
- Simádikinesis
Capabilities
The user can create, shape and manipulate any sort of sign, like store signs and road signs. This allows the user to do things such as signs that point someone in the right direction, signs that tell where something is or what something is, signs that tell how fast one should go, and so on.
Applications
- Improbable Weapon Proficiency - By using objects as a sign.
- Manipulate the properties of signs.
- Object State Manipulation
- Repair signs.
- Move/lift signs.
- Flight using signs.
- Matter Surfing by riding signs.
- Sign Attacks
- Sign Constructs
- Sign Creation
- Sign Negation
- Sign Possession
- Sign Repairing
- Sign Sensing
- Sign Summoning
Techniques
Associations
- Aggregation
- Artificial Element Manipulation
- Directional Manipulation
- Literary Manipulation
- Medium Manipulation
- Metal Manipulation
- Mineral Manipulation
- Path Manipulation
- Symbol Manipulation
- Technology Manipulation
- Telekinesis
- Velocity Manipulation
Limitations
- May be unable to create signs, being limited to manipulating only from already existing sources.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
- May be able to manipulate only certain types of signs.
Known Users
- Cosmo and Wanda (The Fairly Oddparents)
- Users of Sign Frames (Horizon In The Middle of Nowhere)
- Jester (Legends of Oz: Dorothy’s Return)
- Tricky the Clown (Madness Combat)
- Genma Saotome (Ranma 1/2)