The power to negate deflection. Sub-power of Bounciness Manipulation.
Also Called
- Deflection Cancellation/Nullification
- Rebound Cancellation/Negation/Nullification
- Reflection Cancellation/Negation/Nullification
Capabilities
The user can negate deflection. With this, the user can stop once they hit the ground or wall while deflecting or bouncing, making it so they do not bounce off those surfaces.
Applications
Associations
- Action-Reaction Negation
- Bounciness Manipulation
- Deflection Defiance
- Impact Defiance
- Impact Infringement
- Impact Manipulation
- Momentum Manipulation
- Motion Manipulation
- Newtonian Motion Defiance
- Physical Force Defiance
- Physical Force Manipulation
- Physical Force Negation
- Physics Negation
- Unrestricted Movement
Limitations
- May be used a number of times only.
- Usually stops all movement, even if that is unwanted.
Known Objects
- Shock Absorber (Marble Blast)